Skip to main content
Menu
Western Colorado's Selective University

Department of Art and Design

The Art and Design Department offers a Bachelor of Fine Arts in Art, a Bachelor of Fine Arts in Graphic Design-Visual Design, and a Bachelor of Fine Arts in Animation, Film and Motion Design. Within the BFA in Art, students can choose from the following concentrations: Art Education (K-12), Art History, and Studio Art.

We are committed to offering instruction that provides opportunities for students to acquire skills and achieve an understanding of the fundamentals of art production. A new state of the art facility was completed in 2002. Small class sizes offer students individualized faculty attention. Art and Design Department faculty also provide individualized attention to students in the form of advising and planning course work leading to graduation.

While there is no formal portfolio review required for admission, at the end of the sophomore year, Graphic Design and Studio Art majors complete a formal portfolio review and entrance exam. Students must pass both in order to continue into upper-division courses. See the Student Resources link for details on how to participate in both reviews.

Art and Design department scholarships are competitive and limited to declared, committed art majors. Students must show artistic potential, personal commitment, seriousness of purpose, and a positive/cooperative attitude. Scholarship applications are due early in the Spring semester for the following academic year. Students can apply via the "Student Finance" tab in MAVzone.

Department Contact

Cullen Duffy, Administrative Assistant

P 970.248.1833

F 970.248.1834

image

Animation by Kendra Dardis

image

Animation by Michelle Starke

Art and Design Department Student Learning Outcomes

1. Interpret and apply formal elements and principles of design (Critical Thinking).

2. Demonstrate application of tools, materials, techniques, and proper use and care for equipment through quality craftsmanship (Applied Learning).

3. Generate individual response through concept and theory beyond formal elements to create personal content (Communication Fluency).

4. Communicate clearly regarding the critical analysis of art and design both historical and contemporary (Critical Thinking; Communication Fluency).

Studio Art Student Learning Outcomes


5. Create and sustain a body of work through self-directed research, experimentation, risk-taking, and reflective analysis (Applied Learning).

6. Justify critical analysis of artwork based on material, conceptual, and critical analysis (Critical Thinking).

K-12 Art Education Student Learning Outcomes

5. Demonstrate the various approaches to teaching art in a K-12 environment (Applied Learning).

6. Justify critical analysis of artwork based on material, conceptual, and critical analysis (Critical Thinking).

Art History Student Learning Outcomes


5. Demonstrate an array of critical approaches to the study of historic art and visual culture in written or oral presentations (Specialized Knowledge).

6. Execute research projects involving visual analysis, reading research, critical thinking, writing, and standard methods of documentation (Critical Thinking).

Graphic Design Student Learning Outcomes


5. Design and publish a professional portfolio that meets current industry standards (Applied Learning).

6. Demonstrate technical, aesthetic, and conceptual decisions based on the application of the design process (Specialized Knowledge).

Animation, Film and Motion Design Student Learning Outcomes

5. Design and publish a professional portfolio and demo reel that meet current industry standards (Applied Learning).

6. Demonstrate technical, aesthetic, and conceptual decisions based on application of the creative design process for time-based media (Specialized Knowledge).

Updated May 2015